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3D_Reality_API
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Examples
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PatchMesh.bproj
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GetUVValue.h
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1992-09-01
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@interface GetUVValue:Object
{
id okRevertMatrix;
id window;
id pointMatrix;
id uField;
id vField;
BOOL oked;
}
+ instance;
- (BOOL)runModalForControl:(int *)u :(int *)v;
- revert:sender;
- ok:sender;
@end